Trickjumps in AC are a little bit different, in that you will have to shoot the ground with your weapon in order to jump even farther away. When not a FFA mode, there are two teams, RVSF and CLA. The gameplay approach is a classic one: you basically run around trying to kill enemies. There are still some issues with 1.2.0.x, a few crashes, a problem with the /showscores command, however these will hopefully get fixed in future incremental releases. Version 1.2 was released on October 9, 2013, after three years of development, landing some nice new features. More maps created by the community can be downloaded from. Some popular maps include ac_desert, ac_shine, ac_gothic or ac_douze. It is available for Linux, Windows and OS X.ĪC comes with over 36 maps, from which 10 shipped in version 1.2, like ac_avenue, ac_stellar or ac_venison. AC is completely free and open-source, and comes with an amazing size of only ~ 50MB. Below is the table of contents, you can click on any link to jump to the respective section.ĪssaultCube is a first-person shooter taking place over realistic environments. Keep in mind that this is mostly a tutorial on how to configure and tweak AC to your liking, and merely an overview of the gameplay, not a guide on how to play it. This guide starts by overviewing AssaultCube, and then proceeding to showing you how to configure it, make scripts and start your own dedicated server. The game is very lightweight and runs well on old hardware. It includes single and multi-player, as well as various modes which can be played over a wide range of maps. AssaultCube is a free, open-source shooter based on the Cube engine and taking place in realistic environments.
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